Archive for September, 2002

Sep 23 2002

Firenze Meeting!!!.

Published by Dixan under party & meeting

Ciccilleju ha avuto la brillante idea di organizzare un bel meeting in pizzeria a Firenze per Sabato prossimo (5 Ottobre). Troverete maggiori info QUI, muovete il culo che bisogna prenotare!
(DiXan)

Comments Off

Sep 20 2002

Ray-Tri intersection for dummies.

Published by Umine under Tutorials

Angelo Kenpex Pesce posted an interesting article on CFXWeb about ray triangle intersections methods, as the author says there is no “definitive” solution, it depends on type of application you are developing.
(Civax)

Comments Off

Sep 18 2002

Optimizing for SSE: A Case Study.

Published by Umine under Tutorials, news

Just got that news from CFXWeb. Cort Stratton written an article about SSE optimizations. here you are some words from the tutorial :
“In this article I’ll be describing the process of optimizing a piece of code to make use of Intel’s SSE instruction set. As an example, I will work with a 4×4 matrix-vector multiplication function (commonly found in most 3D graphics engines). Starting from a na├»ve C++ implementation, I will progressively apply various optimization techniques, until the function is more than four times faster than its original version.”.
(Civax)

Comments Off

Sep 12 2002

Welcome back Hornet !

Published by rIo under news

In far 1992 a folder on ftp.uwp.edu was created, it contained the first demo archive on the internet : Hornet FTP. After becoming the most complete demoscene archive Hornet then closed to uploads in 1998.
Today, to celebrate the 10th birthday of Hornet the admins are starting again the service. To help Hornet find is auge again try www.hornet.org, and mail r3cgm@yahoo.com to help uploading and restyling the famous site.
(rIO)

Comments Off

Sep 08 2002

Evoke partyreport.

Published by Dixan under party & meeting

Flod/Mandarine sent me an Evoke party report, full of the real scene feeling. After a while, I finally put it online here.
(Dixan)

Comments Off

Sep 05 2002

New PLIB Release.

Published by rIo under Tutorials

Steve J. Backer finally released another version of his portable game library, also known as PLIB. Some improvements regarding OpenGL effects rendering and performance optimizations. Get more info on PLIB official page.
(rIO)

Comments Off

Sep 02 2002

New Ciccilleju CD.

Published by rIo under news

New cd’s out from Ciccilleju’s : “vari pensieri elettronici”. A voyage into electronic music, from dance to ambient, from disco to drum&bass… the cd contains 19 audio trax and a session with tracked music & utilities … the price of this cd is very low, because it costs 5 euros, including shipment taxes! Visit Ciccilleju’s page] for more info.
(rIO)

Comments Off