Archive for the 'news' Category

Aug 27 2002

New BASS Release.

Published by Umine under news

A new version of the well known BASS Audio Library is out, this time it’s 1.6a.

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Jul 19 2002

New issue of the Pain Diskmag!

Published by Dixan under news

A new issue of the oldskool diskmag known as Pain has been released. Be sure to download your copy from the official website and to vote for Pain’s charts
(DiXan)

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Jun 23 2002

Chiusura del NewsGroup it.comp.software.demoscene.

Published by Dixan under news

In vista della prossima chiusura del Newsgroup sulla demoscene italiana, i nuovi riferimenti sono:
server: news.scene.org
group : scene.country.italy
(DiXan)

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Jun 18 2002

CG history.

Published by rIo under news

Hopping around on the net I’ve found this interesting page, describing the true story of the so famous teapot and the Stanford Bunny, two objects you find continously in computer graphics papers.
Read the true story about THE teapot and the Stanford Bunny. And remember, the original Teapot doesn’t have the round a bottom!

pot2
(rIO)

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Jun 18 2002

New UPX Release.

Published by rIo under news

Noticed on UPX webpage at SourceForge they released a new version of the so famous executable packer. UPX reached now his version 1.21. Get more info on upx.sourceforge.net
(rIO)

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May 27 2002

Hugi Size Coding Compo.

Published by Umine under news

Do you think you’re the best at optimizing Assembler code for x86 CPUs? Then join Hugi Size Coding Competition #18, starting today. This time’s task: Create the smallest Roman-to-decimal convertor. Do you feel challenged?
Visit : http://www.hugi.de/compo / (CFXWeb)

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May 19 2002

Dr.IC strikes back.

Published by Dixan under Uncategorized, news

Dr. IC, our might reviewer, is still alive and sent some new evil demo comments for your pleasure. Check out the reviews section and remember: everyone can be Dr.IC, sending 4 screenshots and his comment to the Umine Staff!
(DiXan)

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May 10 2002

Realtime Clouds rendering.

Published by rIo under Tutorials, news

Mark J. Harris updated his page of realtime clouds rendering with a new demo, a video showing different tecniques and public source code. This page really needs a visit, Mark is doing a very good job on realtime clouds rendering. More info on RTCR Page).
(rIO)

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May 10 2002

nVIDIA Occlusion Query demo.

Published by rIo under news

Just noticed on OpenGL.org a link to a new demos showing off the power of GL_NV_OCCLUSION_QUERY extension for nVIDIA cards. A very interesting benchmark for this function that will probably be part of the new openGL 2.0 specifics. Visit the demo page here.
(rIO)

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May 06 2002

New on GameTutorials.

Published by rIo under news

GameTutorials just sent the news they have posted some new tutorials, this time regarding time depending models animation and TGA and JPG loading code. Get some knowledge by following this link.
(rIO)

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